what files are supposed to be in gtav update folder


  • TL;DR: Backup 4 files: GTA5.exe, GTAVLauncher.exe, PlayGTAV.exe from Games folder, and Update.rpf (from Mods folder, not game). Optional, but highly recommended: fill-in ScriptHookV.dll. This is the file you will exist using as you expect, and so it'due south not necessary for at present. Nevertheless after SH is updated, when you have updated to the new DLC, it volition allow yous to revert back - if you don't like the update or it causes issues for you. That'due south information technology, that's all you really demand to exercise.

    Run across also: Updating later new SH5 is released


    The Long and Curt
    The rest of this post is for those who are curious or to fill in some data gaps. For example, at the recent tuner update it seems simply GTA5.exe was required from the .exe files, just who knows how the next update will conduct - better play condom and dorsum them all upward. Annotation that the update will non overwrite whatever of your own files such as ScriptHookV.dll. In fact, it won't overwrite any modded files unless you modded game files directly - but it's good practice to backup your mod files as well, particularly Update.rpf from Mods folder.

    R* doesn't give a damn near SP but they all the same provide DLC for GTAO. Every time they do, information technology potentially breaks modded games. Generally the fix is merely a Scripthook update, just lately it has also caused other issues leading to crashes and requiring changes to gameconfig.xml files.

    @WGotch07 has given us a warning that some other update is coming. This is what I suggest yous do to set for the next update. This process is just to permit you to continue playing in SP (Sandbox, free roam, etc) while waiting for AB (Alexander Blade) to update SH. Remember to update SH from official site only.

    The adept news: An update will non make whatever changes to any mod files anywhere - every bit long as yous used a mods binder. None of the modern files (scripts, asi, dll, etc) in other folders will be impacted. And then nothing lost unless y'all screw upwards, for example if you installed in game folders.

    1. BACKUP
    Make fill-in copies of GTA5.exe, GTAVLauncher.exe, and PlayGTAV.exe. These files are in the root folder of your game. From the last update, I found but GTA5.exe was needed, but better to err on the safe side and backup more than less - these files are small and easy to backup.

    Also backup, from your MODS binder, the file chosen update.rpf. I'g bold here you were wise enough NOT to make changes directly to your games folder. You can too backup the update.rpf from your game folder but that's optional and non necessary.

    That's information technology, that's all you need to backup. At present what? This is the Steam process, information technology should be similar for other versions except for some launchers continually trying to update.

    ii. REVERT TO PREVIOUS GTA5
    Later on the game updates, y'all need to copy the three .exe files back to your GTA5 root binder to overwrite the new ones. That's all yous need to do.
    Now here's the fun part, if you lot go in OpenIV y'all volition become this alert box maxim your update.rpf is outdated. This is why we backed up update.rpf because information technology contains your dlclist.xml and other user customized files. You don't need to practice what OpenIV says. In fact you lot don't want to, non until the new SHV is released, and remember that you need to keep your old update.rpf considering it contains files yous will demand subsequently. If you let OpenIV supersede update.rpf y'all lose your dlclist.xml and gameconfig.xml, etc.

    Each update is different so Watch THIS THREAD FOR Communication Afterwards THE UPDATE. This volition include updating the .exe files and adding the new SH etc.

    3. UPDATE TO NEW GTA5 WITH NEW SH5
    In one case the new version of ScriptHook is available here is what you might want to do.



  • 4. FAQ
    Tin I stop the update? No you can't, unless you lot go offline and fifty-fifty so your game might not run in SP offline due to the stupidities of R*.

    Do I need to backup my trainer, scripts binder, my dlcpacks, and any other files due to this update? No. Yous should backup your files anyway, just the update will not overwrite your files. The only files yous need to backup are the executable ones (.exe files to a higher place) and update.rpf.

    Do I need to backup update.rpf from the game/root folder too? No, you don't just it'southward not a bad idea. It is the update.rpf from the mods folder that determines what addons will load and it contains your gameconfig.

    Will the update overwrite, supplant, or delete any of my mod files? No, none. Just files overwritten will be those from original game. Your mods binder will non be touched. If you installed addons or did replaces in your game folders you will lose those mods.

    Will I need to update SHVDN? No. SHVDN only relies on SHV, so this is highly unlikely and would be modern specific.

    Will I need to update gameconfig.xml and similar files? Based on the tuner update, this is possible.

    Will I need to update vehicle, ped, weapon addons? No. Very very unlikely.

    Will I need to update missions or script mods? Maybe, likely.

    Volition I need to update OpenIV. Nope.

    Volition I demand to reinstall sure mods? Yes, possibly, but very unlikely for entities (peds, vehicles, props, objects). It is very possible too, as was the case for the Los Santos Tuner update, that you will need a new gameconfig.xml mod. However, if yous made changes straight in your game folders (for example replaces or addons) than you will lose those because while the game doesn't overwrite personal or your mods folder, it will definitely overwrite and restore the game files and folders.

    What about files like x64v.rpf which have actor customizations, practise I demand to back them up? Not a bad idea, but upwards until now, only the game'southward Update folder has been inverse along with the .exes. So you might desire to backup files where y'all used an OIV, replaces, etc. Up to you. In other words, you might want to back up any files or packages (rpf) where you accept made customizations. Obviously you tin can reinstall all mods simply yous don't want to lose files where you changed textures for case. Again, just to be clear none of the files in your mods folder, including x64v.rpf, will be overwritten or deleted by the update.

    Notes on Update.rpf package
    This parcel contains important files like your dlclist.xml. You don't desire to lose this information. Exercise you really demand to copy over the new Update folder from the game to your Mods folder? Yes, if you lot want to have access to the new DLC in SP. This is not mandatory merely it is recommended. WARNING: don't copy the new Update (from OpenIV or manually) over unless yous have backed upward the Mods version of Update.rpf (or extracted key files). More to come on this after the update. Even if you forget to practice this you tin can recover information from the backedup mods version of Update.rpf merely by renaming it and adding information technology dorsum with OpenIV.

    What exactly is in my Mods Folder anyway?

    1. X64v.rpf and similar X64.rpf files - don't demand whatsoever attention after an update. These files are actually optional but is frequently used to make to changes to replace vehicles, clothes, textures, and game peds such as Michael, Trevor, and Franklin, etc. Again, proficient practice to backup any files you lot accept modified.
    2. Update Folder: Contains X64 binder and Update.rpf. Mandatory.
      2.ane. X64 binder contains your DLCpacks folder with the majority of your addon mods (maps, peds, vehicles, etc). Will not be impacted by update but should be backedup regularly. Mandatory.
      2.2. Update.rpf. Very important packet to backup. If you prefer you can extract central files from OpenIV to use equally backups. Virtually of the changes y'all make will be in the common/data folder of this package, it includes the file dlclist.xml with your addons. Mandatory.bolded text

    Recollect: GTA5 updates only impact original game files. And so if you lot're using a Mods folder none of your files will exist impacted. Same for your trainer and ASI files in your root folder. Aforementioned for your scripts and dll files in your Scripts binder.

    ScriptHookV.dll all the same volition non work with the new update because information technology does a version check and some of the native functions may accept changed (add, deletes, change) as well. This is why nosotros need to keep our old game with our former ScriptHookV.dll until a new one is released. At that indicate nosotros tin practice a verify integrity which volition strength an update again on Steam at least.



  • @JohnFromGWN
    pinned, temporarily or permanently

    that's quite the wall of text there, maybe also include some links to previous threads (many of those as well were easy plenty to follow) into this one equally to consolidate those?

    then when the hordes are standing at the flood gates, refer to this and be washed


  • @ReNNie I know it's overkill, only the starting time line under TL;DR is essential. How practise I put a green box/frame around that section?


  • @JohnFromGWN non, that'due south washed by first marker a thread as a question and and so marking a mail inside the thread as the right answer




  • This post is deleted!





  • Hither is the how-to video. A second video volition be posted after the update, but in example information technology is dissimilar from previous updates.

    Notation: in this video we only backup 4 files. This is based on previous updates, so if in doubt backup all your modified files.

    Yous may also inquire why we backed upwards the file update.rpf since it volition non be overwritten or impacted by the update. The reason for this is that at ane point OpenIV volition ask to overwrite this file with the updated game version. If you allow this, without a fill-in, you volition essentially lose your dlclist.xml, gameconfig.xml, and any other modified files inside update.rpf. In other words, none of your addons (vehicles, maps, peds) listed in your previous dlclist.xml will load because they have been replaced with a vanilla file. They volition still exist installed, merely overlooked.



  • Just as information technology was for the Los Santos Update Tuner update, the December xv, 2021 update was hands restored if you followed the simple instructions to fill-in the 3 exe files identified at the top of the thread (GTA5.exe, GTAVLauncher.exe, PlayGTAV.exe).

    One time you let the update proceed, y'all simply restore those 3 files - merely copy them over the updated files in your root folder.

    In passing, this is the fault message you volition become later the update before restoring the 3 exe files.

    alt text



  • Besides, it's important not to allow OpenIV to update your update.rpf after a GTA5 DLC update considering information technology volition overwrite key files such as your dlclist.xml and gameconfig.xml.

    For more data:

    https://forums.gta5-mods.com/topic/36777/warning-don-t-exercise-this-after-update



  • Mods no longer working after restoring your backup files?

    This can happen if y'all installed replaces or addon mods in your game folder rather than your mods folder. As we wrote earlier, the game update will not overwrite your mod files, but if you modded a vanilla game file information technology volition absolutely revert back to the game version and your mods in that package/folder will no longer exist installed.



  • Q. Ok so i didn't know this was going to happen so i never backed up any files. Now scripthook won't let me play. What tin i do?

    A. While you'll have to wait for the SHV update to play modded, yous tin nonetheless play the game without your mods in the mean time. Simply rename dinput8.dll in your game's root folder to dinput8.bak. This volition alllow yous to play without mods.



  • UPDATE TO NEW GTA5 WITH NEW SH5

    In one case the new version of ScriptHook is available here is what you might want to practice.

    Before y'all install new SH5, before you lot update to the new GTA5 DLC

    1. Get-go take the Scripthook files from the older version and back them up. There are 3 files, dinput8.dll (which hasn't inverse since 2015), ScriptHookV.dll, and the native trainer which you really don't want, don't need, if you installed it. Put them all in a folder with the version proper name. For example SH5 for 2372 July 2021.

    2. At present do the same matter with the latest version of SH5. Backup the files in a folder called, for example, SH5 for 2545 Dec 2021

    Install new SH5 and Update Game
    Now that you take backups, copy the new SH5 files into the root binder of GTA5, the folder where GTA5.exe is constitute and replace the old ones. Let the game update and hopefully all is well. If you downgraded to previous version of game while waiting for the SH5 Update, you lot now need to practice a verify integrity to update your game - this is necessary if y'all update SH5.

    1. Updating your dlclist.xml and gameconfig.xml
      Important: If you followed the instructions above you thankfully have a copy of your update.rpf. OpenIV will desire to re-create over the new game version of update.rpf to your Mods binder so that y'all tin employ the new DLC. Earlier you do this, extract your dlclist.xml from your Mods folder (the backup is for screwups) to your desktop. Also extract any other customized files and optionally your gameconfig.xml.

    At present permit OpenIV to copy over your update.rpf or exercise it yourself.

    As final steps, copy over your cars and addons from your dlclist.xml to the now updated 1 - don't duplicate the game content, just add back what you installed. You tin besides copy dorsum customized files. Every bit for gameconfig.xml, yous can copy it besides or wait for a new version and install it.

    There are many other means to proceed with update.rpf, but the ane above is simple and works.

    4. Revert Dorsum
    If you lot don't similar or need the new updated DLC, or if it is causing your issues, you lot tin can easily revert dorsum by copying over your GTA5.exe fill-in and SH5 previous version fill-in to your root binder. If you're lucky you lot tin can notwithstanding play the new DLC by keeping information technology in your dlclist.xml. If non, but remove it from dlclist.xml and it won't load. The new update will still be in the game folder of dlcpacks but information technology won't cause any problems.

    5. Further Updates from Old Version
    Suppose that in your previous update.rpf y'all had made all-encompassing changes to other files (e.m. visualsettings.dat) and you forgot to excerpt the file. You tin manually make those changes or y'all can have your backup of update.rpf, rename it something similar oldupdate.rpf and dump it in your Mods binder temporarily. One time there, y'all tin use OpenIV to excerpt those files and import them back. Finally y'all remove oldupdate.rpf to remove ataxia.


  • huddlestonfacquale.blogspot.com

    Source: https://forums.gta5-mods.com/topic/35523/what-you-need-to-do-for-the-next-gta-update

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